For creators

Sell, take payments, and own your audience — all in one place.

Every complicated checkout costs you sales. TapToBuy gives you a mobile checkout with one-tap Apple Pay and Stripe Link and a quick card form, a flat subscription with no platform fees on your sales, and a customer list you control instead of renting from an algorithm.

Free for 30 days or until 3 days after your first completed sale, whichever comes first, then $24/month for Creator, before any discount you apply at checkout, charged automatically every month until you cancel.

If you sign up now, your free trial ends on December 4, 2026 at 11:27 AM UTC at the latest; cancel before then and you won't be charged. A completed sale is a paid storefront order from another customer (free orders and your own purchases don't count); if your first sale comes first, we'll email you, and your card is charged 3 days later ($24 before any discount) unless you cancel. One free trial per card: if this card has had a TapToBuy trial before, you'll be charged today. Your plan renews monthly at the then-current price; we'll email you before any price change. Cancel anytime in Dashboard → Billing. Cancelling stops future charges and takes effect at the end of the current period; there are no refunds for partial periods. No minimum purchase. Terms of Service

See pricing

The problem

Your tools are working against your revenue.

Most creators run their business across five or six disconnected products — a storefront here, an email tool there, a scheduling app, a payments processor, and an automation service stitching it together. Every handoff between those tools is a place where a buyer drops off, a subscriber is lost, or a fee is skimmed off the top.

The two biggest leaks are checkout friction and platform fees. When someone has to create an account and fill in a seven-field form to buy a $19 product, most of them simply don't. And when a platform takes a double-digit cut of every sale, the price of growing your business quietly scales with it. TapToBuy was built to close both leaks with a single, mobile-first platform.

Why creators switch

One platform instead of five.

Faster checkout

Buyers pay in one tap with Apple Pay or Stripe Link, or through a quick card form. No new account to create, and fewer reasons to abandon the cart before paying.

No platform fees

No platform fees. Standard Stripe processing only. You pay a flat monthly or yearly subscription instead of a percentage cut of each sale.

Own your audience

Every sale builds an email list and customer database you control and can export anytime. If a social platform changes its algorithm tomorrow, your business survives.

Replace your tech stack

Storefront, checkout, email capture, analytics, and automations live under one login — so you can retire the subscriptions you're paying for separately.

Clear analytics

See which products make money and how many visitors reach checkout, so you know what to create and promote next instead of guessing.

Tap AI to launch faster

Built-in AI helps you draft storefront copy, sales pages, and go-to-market plans, so the gap between an idea and a live product shrinks from weeks to an afternoon.

Getting started

Live in about 15 minutes.

  1. 1

    Create your products

    Add digital downloads, courses, memberships, or bookable sessions, with one-time or subscription pricing.

  2. 2

    Turn on checkout

    Product pages with TapToBuy checkout accept cards, Stripe Link, and Apple Pay, so buyers can use a quick card form or pay in one tap with details they already have saved.

  3. 3

    Own your customer data

    Every sale adds to your email list and customer database, exportable whenever you want.

  4. 4

    Share your link and sell

    Publish your storefront, share the link, and watch clear analytics tell you exactly what's working.

Start selling without the friction.

Set up your storefront, add your products, and pay no platform fees on your sales. You can be live today.

Free for 30 days or until 3 days after your first completed sale, whichever comes first, then $24/month for Creator, before any discount you apply at checkout, charged automatically every month until you cancel.

If you sign up now, your free trial ends on December 4, 2026 at 11:27 AM UTC at the latest; cancel before then and you won't be charged. A completed sale is a paid storefront order from another customer (free orders and your own purchases don't count); if your first sale comes first, we'll email you, and your card is charged 3 days later ($24 before any discount) unless you cancel. One free trial per card: if this card has had a TapToBuy trial before, you'll be charged today. Your plan renews monthly at the then-current price; we'll email you before any price change. Cancel anytime in Dashboard → Billing. Cancelling stops future charges and takes effect at the end of the current period; there are no refunds for partial periods. No minimum purchase. Terms of Service